Saturday, December 31, 2011

Destroyed Controller's Best of 2011 Awards

Here we are, yet again. The 3rd Annual Destroyed Controller "Best of" Awards. 

Cut the bullshit, let's get to the rules, which remain mainly unchanged:
  1. GOTY for a specific platform must be a system exclusive title
  2. With the aforementioned, multiplatorm titles have their own category to keep bitching to a minimum
  3. With the addition of remakes/revivals and their own section, these games cannot be awarded, nor are eligible, for a GOTY award for a platform or genre
  4. If a system was not played, a GOTY award will not be awarded (derp)
  5. 2011's Eligible platforms: Xbox 360, PS3, Wii, (3)DS
  6. Runners-up will be listed in the order of how well they permormed; the higher up the list, the more of a fight they put up.

Most of the categories introduced remain as well:

  • Biggest Surprise - Something that completely floored me that it has to be mentioned...and given it's own award
  • Don't Bother Releasing It - This is for those demos that were so damned bad, the game itself fell off of my radar.
  • Worst Game of the Year - This ain't just for the best game of the year, but I'm awarding a Razzie to the worst game of the year.
  • Most Anticipated for 2012 - Self explanatory.
  • Best and Worst Idea - Essentially, things that came from people's thought-processing pool of thoughts that either were awesomely epic, or epically horrendous.
  • Action/AdventureFirst and Third Person ShootersRole Playing Games and Platformers are all under the whole "Genre" moniker.
  • Best HD Compilation - With an abundance of these little fuckers making a larger appearance, I've decided to give them some attention this year.
  • Most Underrated Game - Working retail, you try your goddamned hardest to get people to listen to your recommendations, but all they want is the same fucking thing over and over. People are afraid of change, so this is where I give recognition to those games that were overlooked, and shouldn't have been.
Without further adieu, here are your DestructiCon GOTY 2011 winners:

Wednesday, December 28, 2011

Just Discovered MGS HD Collection's Limited Edition, Realizes US Got Shafted

[UPDATE] So I bought it. GameStop was selling it for $60 brand new, and holy fucking ass crackers, that art book is delicious.

Here's my problem: I love Metal Gear Solid. Like, a lot. Enough to get pissed at the fact that there was a collector's edition of the HD Collection that came out and didn't learn about it until the UK version's limited edition was announced today.

Before I show you what the Brits are getting, let me remind you what the US got:

  • "Limited" packaging with special packaging featuring a profile shot of Snake drawn by Yoji Shinkawa (it could be Ashley Wood, but who knows).
  • 250 page artbook
  • $80 price tag
  • That's it
The image fluffs out what comes with it. It's pretty paltry - but I would LOVE to get my hands on that artbook - but let's take a look at the Japanese edition before we see what the Brits got:

  • Yoji Shinkawa illustration
  • Soundtrack
  • Art-book
For the "extra" special edition:
  • All the above, plus...
  • MGS2/3 "mug cups"
  • Headphones
  • Bag
  • The above Peace Walker is essentially the same, but a Peace Walker themed mug, and a Kazuhira Miller Play Arts Kai figure
You think that's fancy? Oh, it's fucking swanky. Here's the recently-announced UK version:
  • Steelbook packaging that's all nice and colorful
  • The same artbook that's across all three regions
  • That awesome shirt
The Steelbook alone is worth admission, and the shirt is just the icing on top. Sadly, Zavvi wants £70, which is the equivalent of $110 (mai gawd). 

Thanks for the love, Konami. And before you jerks say "at least you got it first", hey, at least you're getting the damned thing. It'd be different if the Collection was US only, but hey, you're still getting the game.

Friday, December 9, 2011

Microsoft Shits on Xbox Indie Devs...Again

With the aftermath of the Fall 2011 Xbox "Metro" Update clearing (what with server downtimes, the 10am software push not hitting until several hours later and all that jazz), Microsoft has, yet again, gut-punched their Xbox Indie devs with terrible sorting options and incorporating the Indie games elsewhere asides from a 2200-title-long list of all Indie games.

When the NXE first hit the Xbox some 3 years ago, Microsoft shunned Indie devs by corralling them into a deep, dark, dank corner of the 360's GUI. When Indie's first heard of it, a shit-storm brewed. Microsoft apologized and issued a server-side update that pushed Indie's to a more prominent position on the Game Marketplace.

Now, with the Metro update, Microsoft is at it again, pushing the Indie devs further into aforementioned secluded corner of the Game Marketplace, alongside Xbox Originals and other games Microsoft feels aren't doing too hot.

The above video, uploaded by YouTube guy GameMarx, splices in lines of "truth" when Major Nelson utters a few lines about the Metro update, then for a good 5 minutes, shows how bad Indie devs have been beaten into a corner.

I, myself, have only downloaded one Indie game, I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1, is fairly fun. However, I haven't kept tabs on what Indie games are good and which ones aren't so hot. Besides that point, and as I've made clear throughout the history of this blog, I'm in early pre-development of my own game, Project Mercury, and I would hate to have my game, along with my brethren, treated in such a manner.

How do you go about making sure Microsoft knows that they took a huge shit on Indie devs? Link to this post, any post, about what Microsoft has done, and share the above YouTube video with others. Cause a stink, rile up some friends, hell, email Microsoft's Xbox division and tell them what they've done. Hopefully they simply forgot, what with all the ad-space they now have with the Metro update...

Chair's Customer Service Line Kinda Sucks

With Infinity Blade II's release out and about for a week now, people are complaining left and right about issues they've had with IB2. I've found myself in that crowd. 

And what do you do when your game doesn't work properly? Why, take to the internet, of course!

I found myself on Chair's help page for all things Infinity Blade, and I found an email to send Chair any complaints about the game. Here's what I sent them:

Subject: Infinity Blade 2 Game Save Crash/Swipes Not Registering 
Since I've installed IB2, my game save does not want to, well, save. My swipes during battles for sword slashes aren't fully registering, as well as dodging doesn't fully work for me. 
My game saves seem to just disappear after each time I close out the app just by hitting the Home button, but it also happens when I remove the app from the multitasking drawer (double-tap Home button). I have GameCenter and iCloud set up fully with no problems on any other end on either service. My IB1 save is intact, as well.
During battles, only a handful of swipes are actually going thru. I'll keep swiping like crazy across the screen to see that only a small percentage actually causes my character to slash his sword. Dodging doesn't fully work for me, either, and in the rare occurrence, I'll hit the dodge button, my character doesn't move, but when the enemy attacks, the attack goes right thru without dealing damage (my character doesn't even react to the attack). I'm also experiencing bad recognition in IB1 with attacks, but dodging works just fine.
I'm running iOS 5.0 on the iPhone 4. Seeing as I've had no other problems with any other game in the same instance that I've had with IB1/2, updating to 5.0.1 doesn't seem to be a viable solution (I highly doubt the OS is at fault). I've deleted and reinstalled IB2 after experiencing bad game saves, and still I'm experiencing the same problem. I've checked to see if multiple characters have been created, but only one slot is active. I've also gone thru the FAQ available on the Infinity Blade's site, and what is available for troubleshooting either doesn't work or isn't applicable.
Any word on any known issues plaguing the IB2 servers hat could be causing these issues?
Thanks in advance, 
 Now what did I get in response to my lengthy email about how broken the game is for me? Take a gander:

Hello and Thank You for contacting Epic Games, Inc.,
Thanks for purchasing Infinity Blade II!  We hope you like the game, and we're very sorry to hear that you are having some trouble. 
Thanks for helping make us aware of this issue - we'll investigate it to fix in a future update. 
Best regards,
Really, Steve? That's the best you've got?  I don't think I can enjoy the game when my save files are being deleted and I can't attack an enemy worth shit.

Saturday, November 12, 2011

[BEAT IT] Uncharted 3 and Batman Are Back on the Shelf

And just in time for Assassin's Creed, too.

I beat Batman a little under a week ago (a fantastically stellar game), and today I beat Uncharted 3. I must say, Uncharted 3, while not as great as it's predecessor, is still a fantastic game in it's own. The attention to detail throughout the game is something that Naughty Dog has maintained throughout the story, and while the "weird fucking creatures at the end of the game" mantra of theirs is not as profound as the previous games, it's still annoying as shit.

Oh, and the twist? The goddamn twist near the end? Yes, you'll love it, too.

My hat's off to you, Naughty Dog. You've made another hell of a game.

If I had to do a quick review, I'd say I'd give Batman a B+ and Uncharted 3 would sit well at an A-.

Thursday, November 3, 2011

[ODDITIES] Some Dipshit paid $1700 for Modern Warfare 3 Five Days Early

Yes, you read that right. An eBay auction that just ended for a copy of MW3 bought from a recent rade at Kmart for nearly 2-fucking-grand.

I wonder how hard buyer's remorse is going to his this idiot on Tuesday. 

You sir, have won an award. Check past the break for what I'm giving him

GTA V Trailer Analysis

As we all know, the trailer for GTA V hit the web yesterday, and already, people are losing their fucking minds over people you may get to play as. Well, here's my thoughts.

First off, it does sound a lot like Ray Liotta (who played Tommy Vercetti's voice in Vice City), but his people confirmed he didn't do the voice. Now, like I said, it sounds a lot like Ray Liotta, so Rockstart could've gone out of their way to find a voice actor who sounds like Ray to replace him as Vercetti. Hell, the trailer starts off with the narrator questioning himself with this:

"Why did I move here? I guess it was the weather, or the...ahhh, I don't know, that thing, that magic. You see it movies."

He says he moved from somewhere, saying it was the weather. LA's weather patterns aren't as brutal as Miami's, where it's hot fucking sun all goddamned day of the year. LA gets some chilly weather here and there, so it's not as torrential as Miami's rays. It's not far from Miami, but it's "better" in a sense. Also, that "magic"? Well, LA's neighbor is Hollywood...

Next, he says he's retiring from a particular line of work. What work? Well, if you're thinking Vercetti is the lead character, drug peddling is what he was doing. Hell, it's how Vice City started, a coke deal gone bad:

"I wanted to retire, from what I was doing, from that, that line of work, be a good guy for once, a family man. So, I bought a big house, I came here, feet up and thought I'd be a dad like all the other dads. My kids? They'd be like the kids on TV, play ball, sit in the sun..." 

A family man, huh? Who's going to let Vercetti procreate? At least he has a good vision of what he wants his kids to do. 

"...but, you know how it is."

Yea, it's fucking Grand Theft Auto. You're driving down the street, some dick driving a trash truck comes barreling through the intersection, cuts you off, jacks your car, punches you in the dick, and you're off trying to find out who did it. 

There's also some characters we see. The black guy running in the wife beater? People say it's CJ. The white dude looking at the skyline of San Andreas? They say that's Vercetti. The homeless dude holding up the sign? They say it's Niko, but it's Rockstar's way of poking fun at Niko's voice actor, the guy who bitched and moaned about not getting paid enough for his role (it'd be pretty damned funny if that was the case). Some guy on Reddit pulled this image you see together, which makes the case that these characters are back.

My problem is with Niko. That looks nothing like him. That guy looks like a messed-up white guy down on his luck. Last I checked, Niko was a pissed off immigrant that his BFF/girlfriend died (depending on how you played).

Regardless, I'd like to see Vercetti return. I hated CJ with a passion, but if he returns, maybe his ass has grown up. 

Wednesday, November 2, 2011

[REMINDER] GTA V's Debut Trailer Hits Today [UPDATED]

[UPDATE] Sorry about the delay; I've had too much work/school/Batman lately to update the post. Here you go.

Today is the big day, children. Rockstar is set to unveil GTA V's trailer, giving us an insight into the newest city they're creating. A lot of people are saying a revisit to San Andreas/Los Santos (LA). I still say DC, with proof in the logo they revealed last week.

I'll update this post with a link to the trailer once it hits the web.

Monday, October 31, 2011

[UH-OH] Uncharted 3 Metascore Slipping, Batman Rising

Get this: Batman: Arkham City is overpowering Uncharted 3. How so? Beats the shit the out of me.

Batman stands at a (very) strong 97% with all 33 reviews being positive on the PS3, while the 360 version is at 95% with 67 reviews, all positive again, on Metacritic. Uncharted is at a 93% (55 reviews: 54 positive, 1 mixed). Batman has been rising rapidly over the course of the past two weeks, while Uncharted is actually dropping. I snapped that shot on Metacritic's site, showing Batman and Uncharted's scores, but there's also Battlefield 3 (90%) and Sonic Generations (77%).

In perspective, Batman: Arkham Asylum is at 92 and Uncharted 2 is at a 96. Neither series went through the dreaded Sophomore Slump, which is a damned good thing. Remember how Uncharted 2 was getting perfect scores left and right, earning 24 100% reviews in the first few weeks of it's release? Yea, UC3 has 15.

Of course, this is all meta-data, meaning take with a grain of salt. Batman is already proving to be a fantastic game, while Uncharted 3 will be a fantastic game. If 4 points of margin in the mid-90's percentile keeps you from buying Uncharted 3, turn in your PS3. And your card. I don't care what card it is, just turn it in; you don't deserve it.

Oh, and Zelda: Skyward Sword? It currently sits at a 99 with 2 reviews.

Monday, October 24, 2011

Goodbye, DualShock 3! Hello...Xbox Controller?

For ages, those who HATE the DualShock 3 - for a better term, let's use "absolutely fucking despise" - there's only been a few third-party solutions while we wait for Sony to revise their controller design from 15 years ago. You've got Nyko's Raven and Power A's PS3 Pro Elite, among a smorgasbord of bullshit that others think can do the Xbox controller justice. Power A's controller (above) has been deemed "the best PlayStation 3 controller right now, precisely because it's not shaped like a PS3 controller." Well said, Gizmodo. Well said.

For those who feel the Xbox 360 controller is the best controller on the market (this guy does, among many), the only solution we've had for actually using an Xbox controller on the PS3 was Ben Heck's sexy amalgamation that gutted the Xbox wireless controller, crammed in the DualShock 3's innards, sprinkled some magic and unicorn blood in it and got this wonderful beauty you see on your left.

This is, by far, the best option in terms of form and functionality (if you don't have the cunning, or cash, don't even bother). However, I lack the soldering/bread boarding skills that Ben has and the cash that anyone that's not working for retail has themselves.

I did, however, find this:

Wednesday, October 19, 2011

[HELP WANTED] I Need a Batman: Arkham City Case

I bought the Batman: Arkham City collector's edition, but the case? Fugetaboutit! They put the disc in the back of the fucking art book, and put all the DLC codes/cards in a drawer under the diorama. 

I've already placed the insert/DLC codes in a spare green Xbox 360 case with the disc, but I need the artwork slip.

That's where you come in.

If any of the very few people that stroll through here see this and know where I can find one (no, eBay is of no help, and apparently, I can't post new threads on, please let me know!

Saturday, October 15, 2011

[UPDATED] Who Want's an Uncharted 3 Beta Code?

[UPDATED] Sorry folks, the code's been claimed!

I've got one, I'm not going to use it, so I'll give it to whoever wants it.

How will you get it? Like Destroyed Controller on Facebook, post on the wall, and I'll send it to the first person who does post. 

How's that?

Tuesday, October 4, 2011

[EDITORIAL] Is The iPhone 4S Worth It?

So, it's come and gone: Apple has announced a new iPhone. It's not the 5 that everyone was flipping their shit over, but it's the 4S, akin to how Apple went from the 3G to the 3GS. They've kept the same physical design, but all the tweaks are under the hood.

Is what Apple crammed into the 4S worth the upgrade for those with a 4 already?

What about older iPhones?

Will the pressure of an non-subsidized price for those who signed up on Verizon earlier this year be strong enough to keep those from upgrading? Will it be enough to sway people to drop the cold hard cash on the ETF to switch carriers and plop down up to $400 on a new device just to get away from AT&T or Verizon?

I'm trying to convince myself that the 4S is not really worth the money, but hey, let's find out, shall we?

[HOW'D I DO?] Apple Announces New iPhone

Yes, this is Infinity Blade 2. Suck it.

Apple today announced the iPhone 4S. Last night, I laid out my predictions. How'd I fare?

Monday, October 3, 2011

Last-Minute (Read: 14 Hours Beforehand) Apple Conference Predictions

Apple's conference is tomorrow at 1PM EST, but no live stream. However, Engadget will be doing a liveblog of the entire event. 

Here's my predictions for this "monumentous" event

  • iPhone 4S and iPhone 5 announced
  • 4S to be cheaper, smaller capacity iPhone with incredibly minute revisions, if at all
  • 5 to be for AT&T, Verizon and Sprint, with 4G LTE on V/S, one SKU for each carrier (meaning multi-band chip that works on CDMA/GSM/LTE; you could unlock one phone and use it across any carrier you choose)
  • Larger MP camera (8MP?)
  • Higher capacity (up to 64GB)
  • Wider homebutton
  • Larger device footprint, with larger screen, but keeping 4:3 ratio (like the EVO 4G)
  • 3GS to go free with 2-year contract
  • Jobs won't be there
  • Better speech recognition/integration (god I hope so)
  • Launches within 2 weeks, priced the same as the 4, if not cheaper
  • iOS 5 released before iPhone 5

If it's on Sprint with 4G, a larger capacity, better battery and a unified SKU as described above, fuck it, I just may pay AT&T's ETF just to go to Sprint.

Image Via BENM.AT

Zelda: Skyward Sword's Facebook Page Reveals Zelda's Gaepora

No, you're not reading that wrong. The Facebook page for Skyward Sword just posted this image, stating it was Link's father from the game, with the name of Gaepora.

For those who don't remember or don't know, Gaebora is the name of that godforsaken owl that annoyed the hell out of you in Ocarina of Time, who constantly watched over you, giving you advice in some places, transporting you in others, all the while keeping an eye on you as you grew up.

The connection is immediately recognizable, as the eyebrows just sell it.

It's hard not to come to the conclusion that Gaepora is transformed/reincarnated into the owl Gaebora, albeit with that one little letter difference. Still, the theory is already running rampant in my mind:

Ghirahim turns Zelda's father into an owl - or, Gaepora has powers that allow him to transform into an owl, ala Animorphs - and is locked into that form. He is either a Phoenix in the respect that he can reincarnate himself, or he is an ever-living creature. Since SS is a prequel to OoT, Gaebora himself is reminded of Link from his time in Skyloft when he sees Link emerge from the Lost Woods. Doing his best to rescue the princess, who is named and looks strikingly similar to his own daughter, he helps Link on his journey to meet, assist and rescue Zelda.

Basically, he's got family issues in Ocarina, and helps Link help the princess who reminds him of his daughter.

Saturday, September 24, 2011

[EXTRA INCENTIVE] Stakes Raised for Destroyed Controller's Logo Contest

Here's the deal: the contest for creating a logo for the website hasn't been as...lively as I thought it would be.

The original contest prizes were a 3-Month card to Xbox Live, and the runner-up won a Flaming Helmet Avatar prop for your, well, avatar.

I've decided, with a recent freebie by Microsoft, to up the ante for those that are willing to take part in this contest. Wanna see how the grand prize winner will be rewarded? Hit the break and find out.

Friday, September 16, 2011

[UPDATE] Don't Write-Off Metal Gear Solid 3 3D Quite Yet

[UPDATE] It's since been confirmed that transfarring will only happen on the Japanese release of the MGS HD collection, so no Snake Eater Vita for you.

Kotaku just wrote up a nice little "love/hate" post about MGS3's 3DS port, and I'm seeing a lot of hate about the 3DS version, especially since Konami announced that the MGS HD collection would support the Vita transfarring feature Hideo has talked about, meaning you can take your MGS HD save files across both your PS3 and Vita (akin to Valve and Steamworks, being able to play the same game with the same save file across your PC and Mac).

Kotaku's biggest issue was with the controls, where, with just one circle pad, the camera controls are on the A/B/X/Y buttons, similar to how all PSP third-person action games have you control it. But, with the circle pad expansion thingamabob, the controls are near perfect.

A lot of people think that Snake Eater's port to the 3DS is just that: a port. You guys are forgetting about the key features that makes this stand out a little bit better against transfarring:

The 3DS's secondary screen.

[UPDATED] Resident Evil 6 Announced, Teases Game Location with Coordinates

*Yes, I know it's blurry; it's a still I snapped from cam footage of the teaser trailer.

[UPDATE] You dirty, dirty whore. It turns out that the trailer is a fake. Kotaku says that sources are telling them the trailer is fake, but that "early morning confirmations" from Capcom Japan said the trailer was being shown at TGS behind closed doors.

So what's going on here? I have no fucking idea, but Capcom better release a statement about just what the shit happened in the last 24 hours.

[Original Post]

48.415802 -89.2673

That's the numbers to take away from this trailer, as Capcom has officially announced Biohazard Resident Evil 6.

I went ahead and plotted the coordinates in Google Earth, and brought me to a town called Thunder Bay, in Ontario, Canada, just past the US border north of Minnesota. What's so special about Thunder Bay? Well, a quick trip to Wikipedia shows that it is the most populous municipality in NW Ontario. Settlement began in the late 17th century with fur trading on the river banks, which became vital for shipping goods between Canada, the Great Lakes and the East Coast of the US. That means jack shit, because the kicker is that Thunder Town has become a "knowledge economy" due to - here we go - medical research and education.

Sunday, September 11, 2011

Final Fantasy XIII-3 Site Domain Registered, Everyone's Reaction Compiled in 10 Seconds

So Square has apparently registered a domain for No, that's not a typo; that's the second sequel to Final Fantasy XIII.

Here's everyone's reaction, as performed by Steve Carell. Enjoy.

Via Joystiq

Friday, September 9, 2011

The Original Crysis Coming to Consoles Next Month

Yes, you're reading that right: Crysis is coming to consoles (Xbox 360 and PS3 via download) next month. EA is promising "new lighting and effects" as well as new Nanosuit controls in the rerelease. 

What didn't they promise? A reprisal of "Can it run Crysis?" jokes.

Thursday, September 8, 2011

Penny-Arcade Reveal GameStop-Preorder-Exclusive Uncharted 3 Poster


Is that enough hyphens for you?

Sony partnered with Penny-Arcade to get you this fairly snazzy poster when you GameStop.

For one, I'm one of the many who absolutely fucking hate retailer-exclusive pre-order bonuses, especially of the physical kind. But, I'm here to help!

You see, Sony has uploaded a 7,200 x 10,800 resolution image of the poster in it's entirety. For those who are not pixel-inclined, that's the equivalent of 12" x 18" poster with a 600 DPI. Take the high-res image file to Kinkos (or any other printing place that does high-quality stuff) and have them print it out. I'm sure the cost of the poster would outweigh the price of having to walk into GameStop.

Not sure how much it would cost, but just make sure you take the Original sized file on Sony's Flickr account (the link leads to the Medium file size; click on "Original" when you get there) to your printer place of choice and a 12" x 18" print-out at 600 DPI.

Saturday, September 3, 2011

Why You Should Buy Resistance 3's Doomsday Edition

I've been putting off buying Resistance 3 for a number of reasons (primarily, I have Deus Ex, a full-time student's worth of classes and assignments, Dead Island on the way from GameFly and work), but after seeing what the Doomsday Edition offers, I've convinced myself that it's definitely worth the price.

The Doomsday Edition is $150. With that, you get:

  • Resistance 3
  • Sharpshooter Gun chassis
  • PlayStation Eye
  • Move Motion Controller
  • Move Navigation Controller
If you were to buy them separately, you'd be spending $210. Already, you're saving $60; that's basically Sony giving you the goddamned game for free. 

Sure, it only works for those who don't have anything Move related, but have been wanting to get into the fray (this guy) for a while now. I've heard some bad things about the sharpshooter gun attachment, but given time, the learning curve subsides. 

I may not pick it up immediately (specifically for the reasons above), but for anyone even thinking about buying it, then you should be walking out of the store Tuesday morning with one nestled under your arm.

Thursday, September 1, 2011

[WHY?!] Microsoft Making Kinect Bowling Ball Accessory

External image

Slap this under "fucking retarded", because Microsoft announced a bowling ball accessory for Kinect.

Yea, like that won't cause a few TVs to break. At least Best Buy will enjoy selling you a TV with an Xbox/Kinect bundle and the bowling ball, and laugh as you come in a week later to replace the damned thing.

Couldn't even begin to think who the fuck came up with the idea and why they weren't laughed out of the office.

[Via True Achievements]

Friday, August 19, 2011

[ODDITIES] I Give up on Joystiq Commenters: how "personal" do you know me?

I've been biting my tongue on this issue for over a week (check out the timestamp on the comment), but remember my post about Sony's update to 3.7? Well, I linked to it in a Joystiq article on the same issue, and well, let's just say that the PS3 fans out there were camping out. Here's the meat and veg from that above comment, posted by "PR0F3TA" ("Hey, numbers-as-letters is still cool, right? They are? Dude, check out my new PSN handle."), or known as "PROPHETA" on the PSN:

"How can you make a statement (and pass it as fact) when you never personally gamed on a PS3?"

Yes, I'm ignoring the fact that he's called me a "fanboy" and he claims there's a "fanboy war" going on (that, and his lack of grammar; looks like somebody gave up on the ninth grade at the age of 17), but another claim I will stick to? The one where he asks me to "twist [his] words around to make [my]self seem right".

Oh, I shall.

I'm going with "how can you make a statement (and pass it as fact) when you don't personally know me?" I never once gave you any indication that I don't own or have "gamed" on a PS3. Mind you:

Oh, that? That little guy, next to the Xbox 360, sitting next to the Wii, all underneath my TV? Yea, that's called a PS3. A launch PS3 60 GB model. Yea, the one that can play my 50+ back catalog of PS2 games. Sure, I've got under 20 PS3 retail games, but with a library of close to 500 games, shit shan't be taken.

But, you know what? A picture wouldn't do, would it? I mean, he could think I have roommates, or siblings (which, the later I do, but he's 12; he has an Xbox), but since he personally knows me, he should already know this, amiright?

So, let's do the next best thing. Here's a gamer card with my PSN data:

Level 12, 8 Platinums and 631 Trophies. Considering I have less than 20 games (16 retail, to be exact, not counting the second copy of Uncharted 2, which I imported the special SteelBook edition from the UK), I have a 63% rate of completion (actually, thats much better than my rate for my 360, which is less than 50%).

Let's take a look at your profile, shall we?

You're at Level 8, 476 Trophies, with none of them being Platinum.

Not only do I have a PS3, I "game" more than you do.

Go eat a dick, dude.

Wednesday, August 17, 2011

[HELP WANTED] What's the Best Fitness/Work-out Game for the Kinect?

I just posted this on Kotaku's Speak-Up forum, and I figured I'd ask my (few) readers out there their opinion, as well:

I was thinking about getting a Kinect (seeing as I won't have to worry about excessive sweating getting into my Wii remotes, or Move controllers, if I owned them) for fitness games; I'm 6'2", fluctuating between 155 and 160, so obesity isn't a problem, it's just me wanting to get in some sort of physical shape (I've got that pudge starting to develop on my gut, so it's time to hack it off).

Cardio is a (relatively) cheap way for me to get into - and stay - in shape, and it's probably the "gateway drug" into actually maintaining a healthy lifestyle; if I'm not at work (I work retail, and we joke about lifting the boxes we do on a daily basis is small bit of strength training), I'm sitting at home, watching TV, drinking tea or water, munching on Goldfish until the next meal of the day hits. I've always seen "hitting the gym" as lifting weights, and strength training really doesn't seem to be my bag.

Out of the fitness games out there (UFC and Your Shape, primarily), which one of these actually holds true of being a "fitness" game? I know Ubisoft is launching YS2 later this year (and that Dance Central even has a workout mode, which I never knew, but I'd rather not buy a full game and only utilize one mode; I'm white, so I, naturally, come with no rhythm or swagger), but are either of these games even worth it? Should I wait for YS2?

From what I've read, Your Shape lacks variety, and from other games that I've already written off, Zumba's recognition sucks, and EA Sports Active 2 has some pretty bad glitches (giving you credit for doing moves when you aren't doing anything at all, signing you out if it can't recognize you, etc). I haven't heard too much about UFC Trainer (asides from it being a fucking ass kicker), but seeing as YS still has the highest Metacritic rating (73 over UFC's 69), they're almost the same in terms of ratings, but how do they stack up? Are fitness games even worth it at this point, or should we wait for developers to get better at them?

(long post is long)

Wednesday, August 10, 2011

Sony Updates PS3 to 3.7, Restricts New Functionality to PS+ Members

Here's the thing: Sony has finally released a PS3 update that isn't absolute horseshit.

Version 3.7 will give players the ability to auto-upload save files for their games, auto-sync your Trophy data (finally), and auto-download new system updates so you're not powering on your system after a month not playing anything worthwhile, only to find out Sony has pushed out 14 "security updates", to which you have to wait 40 minutes for the update to download and 15 minutes to install, to which you've forgotten about the game you're wanting to play.

OH! I almost forgot the most important thing: all of this is exclusive to PlayStation Plus members. The service that gets you absolutely nothing except discounts on a ton of shit on the Store - with barely any of it being worth the bandwidth - and free shit that, again, is hardly worth it that will barely help you break even on the price of the subscription service. The über shitty part about this service? If you cancel forget to renew, Sony will restrict your system from accessing the free content until you do renew.

A reminder, PlayStation Plus is $50 and month ($18 for a 3-month span).

On the other side of the spectrum, Xbox Live ($60 a year, $25 for 3 months or $10 for a month) gets you online multiplayer (a much more stable service), plus access to ESPN, Hulu plus, Facebook, Twitter, Netflix and, with the later two possibly being the only things you would use asides form multiplayer, plus Gold-exclusive demos, discounts, offers and the whatnot.

Yes, I'm fully aware that Sony doles out free multiplayer, but has anyone had a truly fun experience while playing online on a PS3? I've had absolute garbage service while playing online. At least on my 360, my updates come few and far between, but they come with shit worth the update, downloads in seconds, and installs in seconds, without paying extra.

And my multiplayer is stable.

I'll probably get a slew of people saying that I just justified the PS+ price by pointing out Microsoft does the same damned thing, but Microsoft has you pay for features, not functionality. They're not going to make you pay extra for auto-uploading your save files to the cloud when the updates rolls out later this year, Achievements are auto-synced to their service, regardless of your LIVE tier (and have been doing so since the fucking system released 6 years ago), and updates download/install in a fraction of the time Sony's system does.

I guess being forced to download 3.7 for the PS3 to be restricted from all of the new console functionality until I pay for it is Sony's way of bringing new customers to their platform as well as keeping their customers loyal.


Friday, July 29, 2011

[REVIEW] A Lot of Games, Volume 2, Part 5

Another entry into the long-standing fashion of reviewing games in a gigantic pile. Screw the formalities, just hit the break for some reviews.

Thursday, July 28, 2011

[CALLED IT] Nintendo drops the 3DS down to $170 in August

File this under "holy fuck" and "called it", as Nintendo has announced the 3DS will drop from $250 down to $170 come August 12. That's the same price as the DSi XL - no word on that dropping price...yet - but it's an overall shocking price drop, especially from Nintendo, who tends to hold out on their pricing strategy; it will be five months since the system debuted that Nintendo will drop the price by a staggering 32%. It's pure speculation on my part, but I feel that Nintendo is placing a fairly large cushion between the 3DS and the PS Vita before the Vita even hits shelves; having that $80 difference will definitely help Nintendo on the battlefield that is the sales floor.

To keep those - like myself - from sending Reggie emails bitching them out, Nintendo is enrolling those who log in to the eShop on their systems before 11:59PM EST on August 11 into the "Nintendo 3DS Ambassador" program. As Joystiq points out, Nintendo will give these Ambassadors access to free games before their release to the general public, and a handful of games that won't be available to anyone else. Yes, you read that right: we get games fo' free, early. How's that to entice you me for buying a system for just one game and prevent you from bitching all too much?

So far, Nintendo has only given away the titles of a few NES games (which will be available to Ambassadors on September 1): Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda. Nintendo says that once the paid versions post to the eShop, Ambassadors get to download the updated ones for free. As for the other games that won't be available to the general public are part of the GBA Virtual Console: Yoshi's Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Mega Microgame$ and Mario vs. Donkey Kong.

To break that down, 10 NES games on the Wii's Virtual Console is $50 ($5 a head), but the GBA games do not have a Virtual Console prior to this, so there's no way to tell how much Nintendo would end up selling GBA VC games at, I would only assume about $8. 

Press Release via Nintendo

Saturday, July 9, 2011

[REVIEW] A Lot of Games, Volume 2, Part 4

Look familiar, right? You're looking at a series of six posts in the second volume where I gather 
together a bunch of games I haven't talked about, write mini-reviews on them, and serve them straight to your noggin. Sure, they may not get the attention they deserve, but I get my point across fairly well. This time, I start way back in September and work my way up until early March. We're looking at a solid 24 games to be reviewed here. Be sure to brush up on the Review FAQ to make sure you understand my scoring before you whirl-up a bitch-fest.

And we're back! I'm making double-damned sure Blogger is (auto) saving my blog posts to avoid the debacle that was the last entry.

Tuesday, June 28, 2011

[ENDEAVOR] Create Site with Achievements List for Nintendo Games

"I'm thinking about starting up a website that will have a list of achievements for Wii games (let's call them Medals) that you can use to keep track of game progress as well as compare with friends, minus the whole "official" thing from Nintendo."

That was the intended status update on my Facebook page before sharing it here. My thought is to create a site that creates a list of Achievement/Trophy-like, well, achievements for your various Nintendo platform games (beginning with Wii, and working into (3)DS(i) games) (using Metroid Prime Trilogy's Medal system), allowing you to keep track of game progress, as well as compare this with friends; think of these sites like or

Of course, it all works on the honesty policy, hoping you are honest with your progress. For the more outlandish Medals, I'd think about having players send in proof of their accomplishments in before the Medal would register to their account.

Another benefit of the system would be to allow you to discover new things to do in your games. 360 and PS3 gamers have this benefit built in, which they can find new things to do that they didn't know existed.

Of course, it's a nice little project. Sadly, I know jack shit about website programming.

Monday, June 20, 2011

Sinking Lure Found in Ocarina of Time 3DS

It's no surprise that Ocarina of Time for the 3DS is what a lot of people go out and buy the system for. Hell, it's why I dropped the cash credit for it.

Seeing as I'm pretty much retracing my steps in the game as I did in every playthrough of the original, I'm at Lake Hylia after I snatched up Ruto's Letter in a Bottle, and I ventured into the fishing pond.

First off, let me say that that fishing pond has received the most work as of yet in the game in terms of graphical overhaul; it's no longer a circle, but more of a "random" assortment of zigs and zags in the wall, and it has less sand and more rock.

Regardless, I tried the most common spots for the sinking lure here: the perimeter of the pond (the grass reeds that line the place are gone), as well as on top of that log we all stand on to fish. Well, I had no luck.

It wasn't until I randomly backflipped onto a rock near the wooden poles (pictured) that I got it. I don't remember the sinking lure here at all, so I'm thinking it's a new place. I actually backflipped over the rock to Link's left and landed on the center one, so it could be sitting on the one on the left, it could be on the center one. Who knows. Try it. Let me know.

Monday, June 13, 2011

[NO SPOILERS] Infamous 2 Ending, Infamous 3 Teased?

I just beat Infamous 2 earlier today with the Good Karma ending, and I didn't notice it until cruising the web, but at the very end, the very very end, it gives you a little shocker (heh) about a possible sequel. Rumors surface on either a prequel (ala MGS3) with Kessler as the protagonist (the original Cole, before he had to go back in time to warn his younger self about the Beast), or the time/space rip Kessler made is growing without no one knowing, and Cole's brother (I discovered this on the Infamous Wiki; not sure if he's mentioned in the Evil side of IF2, nor can I remember if he's mentioned at all in IF1) is the protagonist as either a natural Conduit or a forced Conduit (ala Kuo).

Regardless, here's the image that could be the hint towards a sequel/prequel. Someone thought they saw a '3' in there when they originally watched the ending, but the still indefinitely proves that it's a question mark as the final lightning bolt in the end cinematic.


Tuesday, June 7, 2011

How'd I Do on Nintendo's Conference? [UPDATED]

Nintendo's conference is here and gone. Here's how my predictions held up:
  • Wii 2 Revealed, Called Simply "Nintendo" : KINDA : Revealed, but named WiiU, with that weird-ass tablet controller that can stream - without lag - from the system to the controller. What the fuck?
  • Wii 2 Priced Less Than $250 : NO : No pricing details.
  • Wii 2 Hardware is Out of This World : ??? : They showed no hardware outside of the controller (probably still prototype), and nothing about console specs. However, the visuals look great, so I can only assume.
  • Friend Codes Killed : NOT YET YES : For what they're showing, they better. In an interview with Ubisoft, they confirmed Nintendo has killed Friend Codes in favor of a "single online identity". Thank Thor!
  • Nintendo's Heavy Hitters on 3DS : YES : 5 games, actually: Mario Kart, Super Mario 3D, StarFox, Kid Icarus and Luigi's Mansion 2.
  • (Some) Launch Titles Shown for Wii 2 : YES : LEGO City Stories was the only game announced for WiiU, but THQ said Darksiders 2 is coming. Arkham City confirmed for WiiU, Assassin's Creed hinted, Aliens: Colonial Marines, Ghost Recon Online (!!), Metro: Last Night (!), Tekken was confirmed, Ninja Gaiden 3 (!!!!)...all of these shown as a demo reel, confirmed for development, but not actual launch titles. Looks like Army of Two was a still behind Riccitiello while he was on stage. Colored me very impressed.
  • 3DS Price Drop to less than $200 : NOT YET : With the threat that is the Vita at the same price, I can only assume they will drop the price in the next few months.
  • Nintendo Honors Zelda With a 25th Anniversary Collection : KINDA : Not a collection, but some freebers. Oh, and an orchestra concert this fall.
  • Nintendo Announces Their Own Slew of HD Collections : SADLY, NO : Nothing yet, but with WiiU games looking the way they do, they should be making them. Soon.

Uhg. 3 right, 2 kinda right, 4 dead wrong.

With Ubisoft's confirmation that Friend Codes are dead, that tipped the favor in my direction for a 4:2:3 ratio. I'll take that, thank you very much.

Monday, June 6, 2011

How'd I Do on Sony's Conference?

So, I missed the live stream of Sony's conference, but it allowed me to fast-forward through the boring shit, like Tretton's opening monologue. Find out more about my predictions on the original post:

  • New Move Bundles : YES : Starting it off with a Resistance 3 package, Sony announced new Move bundles.
  • Move Price Drop : NO : Nope. Sadly.
  • New In-House IPs : YES : StarHawk, Dust 514, Ruin (Vita/PS3 cross support),
  • Sequels : YES : Resistance 3 was the intro child, but Sly Cooper: Thieves in Time was the first true announcement shown. Uncharted: Golden Abyss (or Uncharted Ø), was shown running on the just-prior named PS Vita.
  • HD Collections : YES : God of War's Origin Collection (Chains of Olympus/Ghost of Sparta) was announced, and Team ICO was reaffirmed.
  • PS4 Teaser : NO : Sadly, no. Not surprising, as the main focus was Move and Vita.
  • Steam Integration : NO : Unfortunately, no.
  • NGP Renamed Vita, Combating 3DS Price Point, Holiday 2011 : YES : Confirmed as PlayStation Vita ("vee-tah"), available in either 3G/Wi-Fi (on AT&T) or Wi-Fi only models with cross-platform saves, allowing you to start on the Vita, save, and pick up on the PS3 at home, or vice versa (only on supported titles, of course). Pricing starts at $249 for the Wi-Fi (now that's competitive) and $299 for the 3G/Wi-Fi model, coming Holiday 2011. Fuck. Ing. Called it. Nintendo needs to drop the price on 3DS. NOW.
  • KB : NO : Fuck. Where's the humility?

Not bad, actually. 5 out of 9? Pretty good. 

Nintendo Predictions

So I'm working tomorrow morning, and I'm going to miss Nintendo's conference live. However, I will kill any asshole who dare talks about the revelations tomorrow before I get home.

With that said, here's my predictions for Nintendo's conference:

  • Wii 2 Revealed, Called Simply "Nintendo" With rumors of it being called Wii 2, Wii HD or even Been, it's hard to narrow it down to something viable. To keep the masses in line, Nintendo should call it just that, the Nintendo. No subtitle. Nothing.
  • Wii 2 Priced Less Than $250 Simple as that. A new system cheaper than it's current-gen competitors would really kick someone in the nuts.
  • Wii 2 Hardware is Out of This World Nintendo caught up to the PS2 when it added a traditional DVD player to the Wii. Nintendo could surprise a lot of people by adding things like Blu-Ray, dual-band WiFi, HDMI output and a built-in hard drive that has, at least, a double-digit size in the gigabites.
  • Friend Codes Killed They are clinging on to dear life on the 3DS, and if Nintendo really wants to push multiplayer, they need to kill off their absolutely ridiculous Friend Code system so people can find each other easier.
  • Nintendo's Heavy Hitters on 3DS Out of all of the games teased, Nintendo still hasn't shown off a new Mario game, Mario Kart, Metroid, Kirby or Donkey Kong. I expect most, if not all, to show up.
  • (Some) Launch Titles Shown for Wii 2 Mario Galaxy 3 would be a stretch as a launch title, but I wouldn't be surprised. Any, if not most, third party multiplatform titles that are coming out for the 360 and PS3 next year could very well end up as a launch title for the next Nintendo system. As for first party, anything is possible from Nintendo. Except Zelda.
  • 3DS Price Drop to less than $200 Nintendo announced - and launched - the 3DS way too early. The $250 price tag was to circumvent R&D costs early. With 3 months under Nintendo's belt, they could go the route of Apple and announce a price drop, effective in the next month or so (surely not before Ocarina's launch).
  • Nintendo Honors Zelda With a 25th Anniversary Collection Mario's homage was shit. Let's be honest. With Zelda, Nintendo can do anything and it would be better than what they did for their Italian plumber.
  • Nintendo Announces Their Own Slew of HD Collections Sony started it, Konami just entered it, and now, it's Nintendo's turn. Zelda, Metroid, Mario, StarFox...they could all have their own HD collections.
There ya go. I'll find out if I was right around 6pm tomorrow.

Sony Conference Predictions, Microsoft Recap

Unlike last year, I didn't make predictions for E3 prior to the show. Going in, however, my top 3 predictions on Facebook for Microsoft was Halo 4, a Dashboard revamp and a price drop. I was 2 for 3 on that one. I was actually following Joystiq's bingo card, which they only got a handful right.

Microsoft's conference was pretty solid. They officially unveiled Halo: CE remake (sub-dubbed "Anniversary", just as the leak predicted) and Halo 4, which sees the return on Chief and Cortana's respective voice actors, that world from the ending of Halo 3's Legendary ending reappears with a tractor beam, a possible new weapon that looks like the pistol that fires explosives and looks like Chief got an upgrade in his cryo-stasis with a jetpack/zero-grav boosters.

The game demos are nice: MW3 was pretty cool, Gears 3 was nice, could care less on the Disney game for Kinect, and all the onesies and twosies were hit-or-miss. I just wish Don Mattrick would disappear, but thankfully he was there seldomly.

Anyways, here's the Sony E3 predictions:

  • New Move Bundles Either a new system bundle, an update to the Sports Champions bundle, or a brand new stand-alone bundle that actually gives. If they do, the Navigation Controller will (finally) be thrown in. 
  • Move Price Drop If there's any new bundles, Sony may drop the price on the accessories; Move controller should drop to $40 considering the mark up, and the Navigation should drop to $20-25. If there's any reason to buy Move, pricing it less than Nintendo's controllers (considering not everyone owns the EyeToy camera) would be fair-game.
  • New In-House IPs With Insomniac confirming their new IP, Sucker Punch, Naughty Dog and Santa Monica should unveil some new IPs. Speaking of in-house devs...
  • Sequels - God of War 4, Sly 4, Jak and Daxter 4...all of these games are on their fourth installment. Showcasing these to bring some thunder away from Halo and the Wii HD would be very wise.
  • HD Collections We've got Japan's release date for the Team ICO collection, so a release date for the rest of us would be smart. Konami announced MGS, ZoE and Silent Hill collections, so Sony-specific collections would be nice (Jak collection, Ratchet collection), as well as exclusive collections (Grand Theft Auto) and PSP remasters (God of War) would be killer.
  • PS4 Teaser If anyone needs good press, Sony is in dire need. Hot off the heels of their PSN debacle, Sony could very well pull a Halo 4 and throw us a teaser for the PlayStation 4. Like I said, it's the Year of the 4. 
  • Steam Integration The PS3 needs some help with the online integration. Let's be honest: the PSN sucks. Last year, Gabe Newell bitch-slapped us with Portal 2 and Steamworks. Pulling full Steam integration would be nigh impossible, so some small Steam integration - basically taking Portal 2's Steamworks to a whole new level - would be highly welcomed.
  • NGP Renamed Vita, Combating 3DS Price Point, Holiday 2011 The big boy of Sony's conference, the NGP, is rumored to be renamed PlayStation Vita (poor taste in naming, honestly), they'll price it competitively with the 3DS (around $300 or less; anything more and they're batshit crazy). Finally, they'll throw it our way later this year. '
  • KB Need I say more?
Let's see how I do later tonight.

Microsoft Flubs Up, Outs Halo 4, Halo: CE Remake and Others

Just before I head out the door to attend to some pre-E3 errands, I catch this in my RSS inbox: Kotaku snagged this image of Microsoft's E3 website - which was ripped down as quickly as it was put up - that outs not only the re-confirmation of the Halo: Combat Evolved remake (with a sub-subtitle of "Anniversary"), but also Halo 4, promising not just a return to Bungie's Halo-verse, but leaving with a tease of "that's not all".

Also on the image:

  • Gears of War 3
  • Modern Warfare 3
  • Ryse (Kinect)
  • Kinect Star Wars
  • Dance Central 2
  • Halo: Combat Evolved Remake
  • Kinect Sports Season 2
  • Seasame Street: Once Upon a Monster (Double Fine?)
  • Kinect Fun Labs
  • Summer of Arcade
  • Halo 4*

Halo 4 isn't in the list, but that giant image in the middle of Chief beaming Cortana out of his helmet onto a flat surface (the ending from Halo 3). The return of the Summer of Arcade promotion is warming, knowing that some bomb-ass XBLA games are on their way.

[Via Kotaku]

Tuesday, May 17, 2011

Game Infomer Reveals New Characters for Assassin's Creed: Revelations, Co-Op Hinted?

So I'm doing absolutely nothing productive on Facebook, and the Assassin's Creed page updates with a link to a Game Informer article talking about new characters from Revelations. They do a recap on both Ezio and Altaïr, reminding us that Desmond will not be controlling Altaïr directly, but, Ezio will be finding things that he can use to "look back and experience" what Altaïr did at that location, solving puzzles or gathering info. Looking back on my comments on Joystiq's, ahem, revelation of the game to the public, I pretty much hit the fucking nail on the head (you only need to scroll down a bit to find my comments):

Episode 6 of Mortal Kombat: Legacy Has Me Giddy as a Japanese School Girl

The whole Kitana and Mileena story arc was absolute horse shit, especially considering Baraka's new direction, but Raiden? Holy fucking ass crackers, I think this is the best interpretation yet, since the Dr. Alan Zane Baraka, not J.R.R. Tolkein's Orc.

Monday, May 16, 2011

Sony's "Welcome Back" Package Detailed for North America

After nearly a month of inactivity, Sony finally kicked the PSN back on late last week. Today, Sony has announced their oft-hinted at "welcome back" package for North America:

ALL PlayStation Network account holders will be able to choose 2 of the following PS3 titles:
  • Dead Nation
  • inFAMOUS
  • LittleBigPlanet
  • Super Stardust HD
  • Wipeout HD + Fury
...and 2 from the following PSP titles.
  • LittleBigPlanet (PSP)
  • ModNation Racers
  • Pursuit Force
  • Killzone Liberation 
Any title downloaded will be yours forever, and you have within 30 days of the "Welcome Back" package going live. As well as getting 4 free games, you can also score all of this, as well (taken verbatim from Sony's announcement):
  • A selection of “On Us” rental movie titles will be available to PlayStation Network customers over one weekend, where Video Service is available. Those titles will be announced soon.
  • 30 days free PlayStation Plus membership for non PlayStation Plus subscribers.
  • Existing PlayStation Plus subscribers will receive an additional 60 days of free subscription.
  • Existing Music Unlimited Premium Trial subscription members will receive an additional 30 days of free premium subscription.
  • Additional 30 days + time lost for existing members of Music Unlimited Premium/Basic subscription free of charge for existing Premium/Basic members.
  • To welcome users Home, PlayStation Home will be offering 100 free virtual items. Additional free content will be released soon, including the next addition to the Home Mansion personal space, and Ooblag’s Alien Casino, an exclusive game.
Sony hasn't given an exact date as to when you can get all of the goodies, but it will be available once the PlayStation Store comes back to life, which is one of the later phases of Sony's planned roadmap to restore the PSN.

[Via Sony's]

Friday, May 13, 2011

[REVIEW] A Lot of Games, Volume 2, Part 3

Look familiar, right? You're looking at a series of six posts in the second volume where I gather together a bunch of games I haven't talked about, write mini-reviews on them, and serve them straight to your noggin. Sure, they may not get the attention they deserve, but I get my point across fairly well. This time, I start way back in September and work my way up until early March. We're looking at a solid 24 games to be reviewed here. Be sure to brush up on the Review FAQ to make sure you understand my scoring before you whirl-up a bitch-fest.

Ready for this installment? We've got sequels upon sequels, with a newcomer and a piece of equipment. Delve on past to get to the good stuff.

[Note: Apparently, there was a hiccup on Blogger's side that caused this post to retreat back to the Draft folder, as well as the Draft for Part 4. Here's Part 3, reposted, and Draft 4 may take a bit longer than anticipated, because somebody at Blogger doesn't know what the fuck they're doing.]

Tuesday, May 10, 2011

The Beginning of My Epic Tattoo Sleeves

Here I am, mere days away from gaining the balls to start my Epic Tattoo Sleeves. Going with the theme, it's going to be nothing but video game related; nothing else will touch these arms.

I have a couple different ideas, but the execution is the same: video game art. Here's the beginning of my thought process:

  1. 8/16-bit characters at the top of my arms, with current-generation/3D character models near my wrists; the evolution of gaming.
  2. 8/16-bit characters at the bottom of one arm, and having the various eras of gaming span up my arm, across my chest and going down my other arm. Chest piece being Link and Ganondorf fighting with the Triforce in the middle.
  3. Have Link at the bottom of one arm facing up in a fighting pose with Ganondorf at the top of the same arm facing down, fighting Link. For the other arm, do a crossover with Leon from Resident Evil 4 and Zoey from L4D back to back, fighting a Licker and Hunter.

Idea 1 is what started the idea off, Idea 2 quickly followed, but Idea 3 is an amalgamation of Idea 2 and a separate, unlisted idea I had.

I eventually decided to scrap all of the above, and decided for something a bit different: warm colors on the left, whereas cool colors on the right. I would pick-and-choose elements of respective colors and work them together, and not just random shit left and right. The inspiration came from this little gem I concocted a few years ago that would begin this journey:

I found sprite sheets from Super Mario Bros. 3 for Mario and Luigi, and found this Starman somewhere on the internet; the idea was a take off of the nautical stars that kids today have such a fascination with, with Mario on the back of my left arm, Luigi on the back of my right. Due to the complexity of the tattoo - being strictly pixel-art and no black outlines - the cost to the two artists I talked to would be significantly higher than a "standard" tattoo; I was quoted $250-350 per piece (the higher price came from a guy who "hates Nintendo tattoos", according to the shop manager). I've got a few friends-through-friends that I'm trying to talk to to get pricing ideas, and hopefully they're comfortable with the precision I'm wanting.

Check past the break for the other elements I'm wanting to work with. Keep in mind, I'm still working with everything, so I may drop or add something (anything with the asterisk means it's questionable if I'll include it). I'll update next when I get a solid image of the rest of the elements in a cohesive design, or if I start getting them actually tattooed.

Wednesday, May 4, 2011

Best Thing I've Seen in Jersey: Umbrella Logo Tattoo

So this past weekend, I was in New Jersey for The Bamboozle festival, third year (in a row) for me. I've seen my fair share of oddities and bits here and there, but this takes the take: a cute red-head with the Umbrella Corps. logo from Resident Evil tattooed on the back of her neck.

I did see one (scene) girl with the Zelda Family Crest (albeit a bit different) on the back of her neck, but I caught a glimpse of it, and wasn't able to get a picture of it.

Both were pretty snazzy, though.

Monday, April 25, 2011

Cleaning up my RSS Feeds

It's spring time, and it's time for some cleaning. Let's start with the most bothersome: my computer. Let's keep it small and start with RSS feeds. As it stands, my RSS feed has 23 sources.

Twenty. Three.

I should not have that many feeds, and after Gizmodo's undying need to post irrelevant shit, reposts of sister-site stories that have nothing to do with gadgets, their baby-sized posts of one or two sentences with a link to their source (pretty much a Twitter-esque post), or just overall debacles, I've decided to clean things up a bit.

That, and I'm sick of sorting through 300 stories a day when I get home from work, as well as my annual trip to New Jersey for Bamboozle is this weekend, I wanna keep my nightly tech splurges back in the hotel room to a minimum, and focused more on pizza, beer and playing caps.

As you can see to the left, this is a representation of my RSS feeds, courtesy of Reeder, my default choice of RSS feeders. As above, I have 23 feeds. Dropping down to 20 is ideal. 15 would be great. But where to start...

First to go is the obvious: Gizmodo. I only started following them during their iPhone 4 "coverage" around this time last year. That's a given. They have just under a quarter of a million subscribers, according to Google Reader (probably due in part to people like me, who started following them during the aforementioned time frame), so me leaving won't hurt. However, I suggest you do the same if you feel their quality waning on you.

Sunday, April 17, 2011

How Best Buy Will Pay Me $10 to Buy Portal 2

You read that right: Best Buy will pay me $10 to buy Portal 2. Don't believe me? Ha!

As you can see above, Best Buy - as of April 17 at 10:30pm Eastern - is selling Portal 2 for $15 off all three versions of the game (PS3/360 - $45; PC - $35). I will be buying the PS3 version, despite my mantra of buying multiplatform games on the 360; the reason being is because of, obviously, Steamworks.

They are also throwing in a $10 gift card just for buying the damned thing (effectively cutting the cost down to $35 and $25, respectively).

But where does the leftover $45 come into play?

Back in February, I bought the new MacBook Pro refresh (the low-end, 15" for $1800). Best Buy's Reward Zone card (essentially their frequent buyers card) gives you one point for every dollar spent, with 250 point thresholds; they give you $5 back with every $250 spent, essentially 2% back on every purchase. That $1800 purchase alone scored me a $35 certificate. Since I'm a Premier Silver member (purchase $2500 worth of crap in a year, and they upgrade you're account), I earn 25% more points. They gave me $450 worth of points on top of that purchase, netting me $2,250 worth of points, equaling a $45 certificate on the dot.

That certificate pays for Portal 2, and they're going to give me a $10 certificate.


[REVIEW] A Lot of Games, Volume 2, Part 3

Look familiar, right? You're looking at a series of six posts in the second volume where I gather together a bunch of games I haven't talked about, write mini-reviews on them, and serve them straight to your noggin. Sure, they may not get the attention they deserve, but I get my point across fairly well. This time, I start way back in September and work my way up until early March. We're looking at a solid 24 games to be reviewed here. Be sure to brush up on the Review FAQ to make sure you understand my scoring before you whirl-up a bitch-fest.

Again, again, more reviews. This time, we've got a few sequels, a collection of games and zombies. Lots and lots of zombies. Let's do this.

Thursday, March 31, 2011

[OPEN LETTER] Capcom, Please Treat Resident Evil With Respect

Within a week, we've seen a rumor turn into reality nearly instantly with Capcom unveiling Resident Evil: Revival Selections in Japan, with each game in that collection - Resident Evil 4 and Code: Veronica X - coming as downloadable titles to the US, later this year.

However, both games are being given the same treatment that Sony's many "HD Classics" series are receiving: updating textures, Achievements/Trophies, leaderboards, and just about everything else that this generation takes for granted, minus one thing in particular:

Updated polygon counts and a better camera system.

When Capcom first unveiled that Resident Evil was receiving a remake (quickly earning the nickname "REmake" or "REbirth", with the prefix "re-" being capitalized on purpose), in part of the "Capcom 5" deal they struck with Nintendo, fans were dumbfounded by the level of detail the remake received, and even some added bonuses as well. Considering the fixed camera angles, the background were pre-rendered - essentially Final Fantasy-level detail, but in-game, not in a cutscene - which allowed a much higher level of detail one could imagine in the previous generation. Capcom quickly followed this up with Resident Evil Ø, a prequel to the entire trilogy, taking place the night prior to the Spencer Estate with Jill and Chris. Minds weren't blown. They were blasted.

Later down the GameCube's life, Capcom announced they were bringing the rest of the Resident Evil franchise to the little lunch box, but when they denounced the games - Resident Evil 2, 3 and Code: Veronica X - would not be receiving the same treatment as REmake and REØ, fans were pissed. I was pissed. Everyone was pissed. Why would they just port the games over, rather than give fans - and those games - the treatment they deserved?

Resident Evil 4.