I just posted this on Kotaku's Speak-Up forum, and I figured I'd ask my (few) readers out there their opinion, as well:
I was thinking about getting a Kinect (seeing as I won't have to worry about excessive sweating getting into my Wii remotes, or Move controllers, if I owned them) for fitness games; I'm 6'2", fluctuating between 155 and 160, so obesity isn't a problem, it's just me wanting to get in some sort of physical shape (I've got that pudge starting to develop on my gut, so it's time to hack it off).
Cardio is a (relatively) cheap way for me to get into - and stay - in shape, and it's probably the "gateway drug" into actually maintaining a healthy lifestyle; if I'm not at work (I work retail, and we joke about lifting the boxes we do on a daily basis is small bit of strength training), I'm sitting at home, watching TV, drinking tea or water, munching on Goldfish until the next meal of the day hits. I've always seen "hitting the gym" as lifting weights, and strength training really doesn't seem to be my bag.
Out of the fitness games out there (UFC and Your Shape, primarily), which one of these actually holds true of being a "fitness" game? I know Ubisoft is launching YS2 later this year (and that Dance Central even has a workout mode, which I never knew, but I'd rather not buy a full game and only utilize one mode; I'm white, so I, naturally, come with no rhythm or swagger), but are either of these games even worth it? Should I wait for YS2?
From what I've read, Your Shape lacks variety, and from other games that I've already written off, Zumba's recognition sucks, and EA Sports Active 2 has some pretty bad glitches (giving you credit for doing moves when you aren't doing anything at all, signing you out if it can't recognize you, etc). I haven't heard too much about UFC Trainer (asides from it being a fucking ass kicker), but seeing as YS still has the highest Metacritic rating (73 over UFC's 69), they're almost the same in terms of ratings, but how do they stack up? Are fitness games even worth it at this point, or should we wait for developers to get better at them?
(long post is long)