Saturday, October 13, 2012

[REVIEW] The Walking Dead: Episode 4 - Around Every Corner


Release Date: October 10, 2012
System Reviewed: Xbox 360
Plays Like: The other Walking Dead chapters; The Secret of Monkey Island

(Ed. Note: It goes without saying, but some may find spoilers in here, despite them not being blatant. You have been warned.)

What's Great: It's really hard to say great things about this, as I don't want to spoil anything here. The episode starts strong, plays strong, and ends very well. This episode doesn't see too many people die this time around (as opposed to the rack of people that were offed last episode), but you do get your hand at killing a shitload more walkers.

What's (Not So) Great: Everything to date that's been questionable still applies: odd controls, strangely worded decisions, outcomes that don't necessarily fit. It may be the downfall of point-and-click adventure games.

Bottom Line: This episode has probably been the best one so far, as it contains some pretty heavy twists and turns within the group, and not to mention it ends on a bit of a cliffhanger. Having your group with you is probably the most satisfying while venturing into a barricaded town. There was a slight emotional event towards the end, which may end up being a bit of foreshadowing for the final episode.

Grade: A-

(Played the entirety of the story, being lumped into the majority of the rest of players with all decisions, except for the first one.)