Monday, November 26, 2012

[REVIEW] The Walking Dead: Episode 5 - No Hope Left

Release Date: November 20, 2012
System Reviewed: Xbox 360

What's Great: Fantastic end to a fantastic story. The revelation towards the end was a pretty good shocker...highlight the rest to read: the guy on the walkie was the guy who owned the car you ransacked at the end of Episode 2. He also knows (just about) everything you've done since the beginning of the game, thanks to Clementine and the walkie talkie. He serves more of a recollective purpose of the story, a way to reflect on your decisions thus far. I honestly didn't expect him to be tied in this way, and surprises are always nice. It's also not clear if Kenny actually died - at least in my playthrough - when attempting to save Ben (yes, he came along with me); I wonder if Kenny would've come with me if I had not saved Ben in Episode 4....

What's (Not So) Great: The season 2 cliffhanger. Goddamn, did I fucking yell at the TV.

Bottom Line: I...just...it's hard writing this. I knew what was coming, I knew how this would end, but goddamn it, Telltale, do you know how to pull at a man's heartstrings. I damn neared cried at the end, and I haven't done that since Final Fantasy X.

You owe it to yourself to play this in it's entirety. $5 an episode, $25 total, or $30 for the retail package next month. You won't be disappointed.

Grade: A

(I beat the game, made a few choices that actually fell with the minority of players, and nearly bawled like a fucking baby at the end.)